PSU recently had the privilege to visit the Neversoft Studio and get hands on time with the next Tony Hawk game, Proving Ground, and we've got some good stuff to share.
While on the outside, it looks like the same old Tony Hawk game, however, the team has added some new features, and a new way of progressing through the single player story. The multiplayer has also seen a bit of a revamping and the newly added video editor is looking to be a great addition to this year's title.
Proving ground takes place over three cities, Baltimore, Phiadelphia, and Washington D.C., as well as the underground paths connecting these cities. All of the locations in the game are well designed with lots of great lines throughout. Also, real world skate parks have been added with great detail.
The single player storyline is very similar to every Tony Hawk game, starting with an unknown skater, who works his way to fame by completing various objectives, gaining street cred by participating in demos, and becoming noticed by gracing the covers of skate magazines. Proving Ground aims to take the single player experience one step further by adding skater "classes" which each have special moves and bonuses.
The player is given three classes to choose from, or, can complete objectives for all three and be the ultimate skater! The classes are rigger, career, and hardcore. Throughout the game, you will encounter some skateboarding pros who teach you more about each of these classes.
Rigger
The rigger class is for skaters who like to create their own lines by adding ramps, rails, and other equipment to the world. Completing rigger objectives will unlock the ability to climb drainpipes, setting down park components, and using the hammer tool to modify landscapes.
Hardcore
The hardcore class is for those who skate to be the best, not on the stage, or on magazines, but for personal goals. This series of objectives will give such abilities as the aggro kick (using the R1 button to kick off while skating to gain a big burst in speed), the body check (nailing down other skaters), and bowl skating, which gives you some sweet moves for the various pools and bowls around the world.
Career
This is the class for fame seekers. Here, abilities such as nail the trick, nail the grab, and nail the manual are unlocked. Nail the trick was first seen in Project 8, as players were, for the first time, able to create their own tricks by using the analog sticks to control the skater's feel. Now, in Proving Ground, players will be able to use the same control scheme to Nail the Grab, and Nail the Manual. Both of these worked out surprisingly well and felt quite natural.
All in all, these three classes give the game a balanced, and diverse way of approaching the single player game. As you progress through the story mode, and unlock more of these talents, you gain the ability to pull off some amazing stunts.
Friday, August 17, 2007
Tony Hawk: Proving Ground Hands On
Posted by reviews at 4:42 AM
Labels: PlayStation 3
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